Hello to all,
For those of you who know my work on the crysis camera will recognize features of the extreme immersive mod .
I have been working for some time on an advanced camera for first person vision games, I would like to achieve a kind of playable simulation with a correct rendering of the depth.
I have also been working on unintentional movement and speed effects, camera bobing, and especially on the capture of depth of field by control point test, we arrive at a camera that works quite well, I still have a lot of testing and adjustment to do.
There is also the work on the panini projection that works well.
I still have a lot of work to do on the camera for the other elements and shader to do, I should arrive at a good result in 2021 that can be implemented in projects.