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Cy Advanced Spring Arm is an advanced component for the third person camera, it uses sensors to keep a better visibility .

It allows to replace the original spring arm of unreal engine.
The system includes environmental sensors, advanced probe tracer, advanced interpolation system, rotation and lag location, and auto-processing of FOV and panini projection.

Change Log : v1.1

  • NEW : presets system , load and save from component

  • NEW : Live editor ( edit and save presets in PIE )

  • NEW : Presets explorer basic

  • NEW : Override detector value and base value variable

  • BUG FIX : correct enabled bool for detector

  • BUG FIX : correct disabled process camera location

  • IMPROVED : add tooltips on variable

  • IMPROVED : Rename variable

Feature :

  • Horizontal Whiskers Detector

  • Top Whiskers Detector

  • Envirronnement Detector

  • Probe Tracer Origin Offset

  • Advanced Probe tracer with channel

  • Advanced Targeting

  • Advanced Rotation/Location Lag

  • Auto process FOV/Panini projection

  • Auto hide player on overlapp

  • Event Return

  • Adaptative Closed area

Number of Blueprints:

  • 1 component ( Cy Advanced Spring Arm )

  • 5 BP exemple

  • 7 widget debug

  • 1 BP debug

  • 6 Materials


Input: No need input configuration ( Direct input from player controller ) , use "Tab for switch QWERTY/AZERTY keyboard input

Network Replicated: Yes ( Component replication )

Supported Development Platforms: Any

Documentation: https://sites.google.com/view/cy-advanced-spring-arm/accueil


Demo note : Use ² for active cursor ingame