27/02/2020 Cy EditorTools News

27/02/2020 By CyberAlien

I have a lot more time now, I've done a lot of prototype testing and I've made progress on the widget library.

Here are the future modules under construction.

- Texutre Tools

It is a tool that will allow you to configure and modify PBR textures, and also to create a configuration file that can be used with other systems.


- Placement by physics simulation

I already have an advanced version of this tool made some time ago, it will be used to create procedural placements by simulation physics using several tools such as vectorfield, wind simulation, explosion etc....

Also it is planned to be able to register a time displacement and also to create Parrallax occlusion textures for small objects.

The whole can be rendered in instance static mesh without merge, and save the renderings in the content browser with the possibility to browse and modify later.