A modular C++ foundation for building game-specific editors and authoring tools.
Docked workspaces, scene and asset editors, typed node graphs and mesh tools work with CyToolsCore for AI and MCP integration. This development foundation includes a Sandbox adapter; supporting a real game requires a dedicated adapter and verified formats.
Discover CyGameSDK ยท GitHub project and documentation
Archive date: GitHub repository creation (2026-10-25). This page presents the currently documented project.